3D

Made on Maya, ZBrush and Substance Painter

My first time rigging on Maya, the model of the truck is not from me, I only rigged it by creating the joints and controllers myself. and then added constraints for the wheels and the steering wheel.
I sculpted this Caterpie from Pokemon in ZBrush, did the rotopology in Maya and textured it in Substance Painter. I had fun sculpting and texturing as it felt like hand painting.
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